﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class FootstepMono : MonoBehaviour
{
    public Camera mCamera;
    // Start is called before the first frame update
    void Start()
    {
        SpriteDrawingManager.Inst.m_Camera = mCamera;
        SpriteDrawingManager.Inst.Initialize();    
    }

    
}
